Tony Lunt

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Visual Studio Snippet – MvvmCross ViewModel Property

March 18, 2017 / Leave a Comment

I’ve been doing a lot work with Xamarin and the excellent MvvmCross framework lately. One thing I quickly grew tired of was writing out the ViewModel properties with the “RaisePropertyChanged” event:

MvvmCross Property
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private string _foo;
 
public string Foo {
     get { return _rawContent; }
     set
     {
         _foo= value;
         RaisePropertyChanged(() => Foo);
     }
}

As most Visual Studio C# developers are aware, you can type “prop” or “propfull” and tab twice to generate properties automatically via Visual … [Read more…]

Posted in: .net, c#, MvvmCross, Snippet, Visual Studio Tagged: .net, c#, mvvmcross, visual studio, visual studio 2015, visual studio 2017

Setting up Phaser with TypeScript in Visual Studio 2015

April 9, 2016 / Leave a Comment

Phaser, the popular HTML5 game engine advertises support for TypeScript. Unfortunately, the documentation for TypeScript is more than a little out of date. This is a quick start tutorial on getting set up with Phaser development in TypeScript and Visual Studio 2015. Prerequisites Visual Studio 2015, I’m using Community edition. Make sure you have the … [Read more…]

Posted in: Phaser, TypeScript Tagged: phaser, typescript, visual studio

Angular 2 in Visual Studio 2015

March 19, 2016 / 3 Comments

So you want to develop Angular 2 apps in Visual Studio 2015. If you begin with the 5 Minute Quickstart over at angular.io, you will quickly realize that the documentation was not written with Visual Studio in mind. It includes some unnecessary configurations and misses crucial steps to getting up and running with Angular 2 in … [Read more…]

Posted in: Angular 2, NPM, TypeScript, Visual Studio Tagged: angular, angular 2, angular2, npm, typescript, visual studio, visual studio 2015

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